Marvel Tokon: Fighting Souls is a fighting game that promises to be a lot of fun, but it's not always the most intuitive. ArcSystem Works' latest title is a mechanics-driven game that requires players to learn its unique rules and systems. The game's 4v4 tag fighting format is a smart adjustment that allows for a cleaner UI and avoids the pitfalls of traditional tag fighters. What makes Tokon particularly fascinating is its unique take on tag fighting, where players can craft a well-synergized team and swap between characters to gain an advantage. This system allows players to start with a small foundation and build upon it, making it an ideal way to learn a fighting game. However, the game's assist system can be overwhelming for newcomers, with hyper-specific rules and a need for precision. Despite this, Tokon has depth and flair, with every character oozing style and authenticity to their comic book counterparts. There's still a lot left to uncover, from the story mode to the online lobby, and I plan to test the PC performance thoroughly. Overall, Tokon seems primed to live up to the legacy of Marvel fighting games, but it will take more time and testing to determine its true potential.